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ByteTrail · AI and developer-tools intelligence
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Fields · this week
All fields2373Multimodal481AI agents446Frontier LLMs295Inference & serving211Teacher policy distillation186Medical image segmentation140Physics informed neural117Supervised & diffusion models100Forecasting time44Voice AI43Machine learned interatomic38Electrocardiogram ecg38Remote sensing36Deepfake detection33Federated learning32All 25 fields

Open problems across fields

  • Interface lock-in in multimodal spatial reasoning1 paper raises it · 1 addresses it

    Specializing a model on one spatial task (e.g., side detection) degrades performance on others (e.g., distance estimation), limiting general spatial intelligence.

    • ChronoReplay: One Answer Interface Is Not Enough for Streaming Spatial Intelligenceraises · addresses
  • Lack of unified evaluation for work agents1 paper raises it · 1 addresses it

    Existing benchmarks fail to measure reliable work execution across tools, workflows, and open environments, hindering progress in agent systems.

    • Work Agents: Systems, Capabilities, and Optimizationraises · addresses
  • Memory tax in long-horizon agents1 paper raises it · 1 addresses it

    Dedicated memory systems often underperform naive retrieval, as reorganizing information can obscure evidence and reduce net value.

    • Memory Tax: Dissecting the Net Value of Agent Memoryraises · addresses
  • Credit assignment in diffusion language models1 paper raises it · 2 address it

    Iterative denoising in DLMs makes it hard to attribute rewards to individual tokens, limiting reinforcement learning effectiveness.

    • DTCA: Denoising Token Credit Assignment for Reinforcement Learning in Diffusion Language Modelsraises · addresses
    • Multiscale Policy Optimization for Long-Horizon LLM Agentsaddresses
  • Grounded significance testing for temporal hypotheses1 paper raises it · 1 addresses it

    Language models assert temporal patterns without rigorous statistical validation, risking incorrect conclusions in high-stakes domains like healthcare.

    • Testimony from Timelines: Evidence-Grounded Significance Testing of Temporal Clinical Hypothesesraises · addresses

Named by an AI from these papers' abstracts.

Rising research topics

  • AI tutors18+63.6%
  • Channel state information15+25.0%
  • Character recognition OCR12+20.0%
  • Electrocardiogram ecg38−5.0%
  • Supervised & diffusion models100−13.8%
  • Machine learned interatomic38−19.1%
  • Physics informed neural117−19.9%
  • Stochastic gradient descent27−20.6%

Papers

  • arXiv cs.AIOct 9

    RATED: Reliability-Aware AI Agent Tool Retrieval via Execution Dynamics

    Weiliang Chen, Song Liao

    As AI agents increasingly rely on external tools, accurate retrieval is essential for reliable behavior. Existing methods optimize semantic relevance but largely ignore tool availability during execution. To address this gap, we propose RATED (Reliability-Aware Tool Retrieval via Execution Dynamics), a retrieval framework that combines robust semantic matching with dynamic reliability adaptation. RATED employs a frozen dual-encoder with contrastive fine-tuning for semantic matching, and a lightweight contextual bandit module that re-ranks candidates based on real-time execution feedback. This design enables rapid adaptation to runtime tool failures without expensive model retraining. We introduce EcoAgent, a benchmark of 5,172 real-world tools and over 210,000 query-tool pairs for offline retrieval and dynamic reliability evaluation. Experimental results demonstrate that RATED achieves a 52.2% relative MRR improvement over the ToolLLM API retriever on real-world queries, and reduces fault selection rate from 86.2% to 2.9% under severe API outage scenarios with a 30% failure rate, while incurring negligible latency overhead of less than 1 ms over encode-only inference. The code…

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  • arXiv cs.AIOct 9

    X-AgentRed: Red-Teaming Personal Agents in Evolving Multi-Service Ecosystems

    Yeonsung Jung, Zhiyuan Wang, Zifan Wang, Vítor Albiero, Benjamin Newman +3

    Personal agents increasingly connect to services across the web and applications by using tools. As the effects of their actions accumulate and interact across services, unintended or harmful outcomes can arise when agents fulfill benign user requests. Proactively identifying these compositional failures requires systematically exploring diverse cross-service paths. Existing red-teaming methods often simply prompt LLMs to identify potentially harmful paths from task and environment descriptions or decompose harmful objectives specified by humans or LLMs into seemingly benign action combinations. However, generation is biased toward patterns learned during training, potentially favoring familiar tool combinations and leaving novel cross-service interactions underexplored. To address this, we propose X-AgentRed, a self-evolving red-teaming framework that discovers harmful tool call paths through a graph of tool dependencies and expands and refines them using execution feedback. By analyzing each tool's effects, potential harms, and preconditions for execution, the red-teaming agent constructs a directed graph that captures how one tool's effects can satisfy another's execution…

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  • arXiv cs.ROOct 9

    Disentangling Task-Relevant Latent Dynamics for Reward Modeling

    Dayou Li, Jionghao Wang, Peihao Wang, Jiuzhou Lei, Hao Wang +7

    Reward design remains a major bottleneck for reinforcement learning in robotic manipulation. Handcrafted dense rewards can compensate for the limited guidance provided by sparse rewards, but require substantial task-specific reward engineering. Learning rewards from videos provides a scalable, data-driven alternative to manual reward design. However, existing video-based rewards are often computed in entangled visual spaces where task-relevant state changes are confounded with extraneous visual variation. As a result, the learned reward may respond to visual distractors instead of actual task execution. To address this limitation, we propose DiTaR (Disentangling Task-Relevant Latent Dynamics for Reward Modeling), a framework for learning dense rewards from heterogeneous videos. DiTaR learns a continuous task-relevant representation from multi-frame video latents through an asymmetric two-stage procedure that suppresses task-irrelevant visual variation. In the task-relevant latent space, we train a history- and language-conditioned rectified-flow model to capture task dynamics and derive a directional dense reward from temporal changes in dynamics compatibility. Together, these…

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  • arXiv cs.CVOct 9▲ 3

    Video-Arena: A Scalable Agentic Video Benchmark for Spatiotemporal Capability

    Kuan Zhang, Yukun Chen, Zhihao Yang, Yue Su, Xiangnan Wu +5

    Understanding and tracking a dynamic world are fundamental to visual intelligence. Existing video benchmarks provide limited insight into whether models can maintain a coherent understanding of evolving world state. Building such a benchmark from real-world videos is challenging because the underlying world state is partially observable, making annotations hard to obtain. To close this gap, we introduce Video-Arena, a benchmark that turns competitive games into scalable, verifiable tests of how well models understand evolving world states from videos. Specifically, inspired by how humans understand dynamic events, we evaluate spatiotemporal world state understanding and tracking through three task categories: perceiving critical events, interpreting state updates, and tracking the resulting states. Our pipeline can generate videos and aligned reference labels from game records at scale. To keep evaluation affordable and reproducible, we curate a golden set of 180 tasks across 9 games and run evaluations under two protocols: native visual understanding and tool-assisted agentic analysis. The best-performing systems achieve F1 scores of and under the two protocols, respectively.…

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  • arXiv cs.LGOct 9

    Prediction Is Not a Sufficient Memory State

    Robert Jenkinson Alvarez

    A memory that reproduces every current prediction may still have forgotten how to learn from the next observation. We characterize this distinction for exact cumulative learning and attention. For smooth convex residual losses with unrestricted real features and labels, a continuous recurrent state of fixed dimension exists exactly when the loss is polynomial. With ordinary, unweighted observations, degree $D$ requires precisely $r=\binom{d+D}{D}-1$ coordinates; even among histories with one fixed current predictor, exactly $r-d$ coordinates can remain necessary for continuation. Nonpolynomial losses have unbounded requirements on such equal-prediction histories. Bounded scalar logistic examples retain this obstruction after fixing any finite derivative jet. For ridge regression, the hidden evidence is the design matrix: the exact state costs $dp+d(d+1)/2$, versus $dp$ for the predictor. On a well-conditioned zero-prediction family, optimal $B$-bit compression has average one-update error of order $d^{-1}2^{-2B/s_d}$, $s_d=d(d+1)/2$, even with arbitrary randomized codes. Kernel attention gives a second exact closure classification. The results identify what future updates reveal,…

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  • arXiv cs.SEOct 9▲ 55

    OpenMobile-2: Building Versatile Mobile Agents with Scalable Environments and App-Native Tools

    Chenyang Yan, Yingying Zhang, Kanzhi Cheng, Qiushi Sun, Zhengyuan Pan +19

    We introduce OpenMobile-2, a near-frontier mobile agent with fully open training environments and recipes. We make three key advances: (1) Diverse environments with simulated commercial apps: We build MobileGym++, featuring 35 realistic, functionally rich commercial-style apps with cross-app workflows, while preserving full controllability for reset and verification. Together with newly configured apps in Android emulators, this yields a diverse playground spanning over 110 apps. (2) Open training data at scale: Building on this foundation, we curate nearly 12K mobile interaction trajectories for supervised fine-tuning and the largest open collection of verifiable RL training data for mobile agents, comprising over 2K executable tasks with automatic rewards. (3) Hybrid GUI and app-native tool use: We explore an experimental mobile-use setting where apps expose selected functionalities as app-native tools alongside their GUIs, allowing agents to interleave GUI actions and tool calls within a task. We implement this setting in MobileGym++ with over 300 carefully scoped tools across 50+ apps. Additionally, we introduce MobileGym++ Bench for complex, long-horizon commercial mobile…

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  • arXiv cs.CVOct 9

    Tracking the Invisible: Self-Supervised Wheel Track Detection with Thermal-RGB Fusion

    Yiming Yang, Jeremy P. Bos

    Accurate detection of drivable area is essential for autonomous driving and advanced driver assistance systems. While state-of-the-art methods focus on general traversability estimation, they prove inadequate for snow-covered roads where following existing wheel tracks offers crucial advantages: improved traction, predictable vehicle dynamics, and verified path stability. To address this, we propose a low-cost, self-supervised approach detecting safety-critical wheel tracks using synchronized RGB-I (RGB + Long-Wave Infrared) imagery. Our method automatically generates training labels by projecting future wheel trajectories from recorded GNSS data. A neural network is designed to identify wheel tracks with the 4-channel RGB-I images from challenging, white-out road surfaces. Experimental results demonstrate the effectiveness of our approach in visually monotonous and featureless adverse environment, offering a robust and cost-effective alternative for winter autonomy. The newly introduced ThermalTrack dataset is available at: https://digitalcommons.mtu.edu/thermaltrack/.

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  • arXiv cs.LGOct 9

    Partially Informed Stochastic Optimization via Zeroth-Order Residual Tracking

    El Mahdi Chayti, Alireza Mirrokni, Martin Jaggi

    Many optimization problems provide direct access to only part of the gradient, while the remaining component must be inferred from function evaluations. This structure arises in performative prediction, performative reinforcement learning, and bilevel optimization with a black-box lower level. We introduce Partially Informed Stochastic Optimization (PISO), which combines the available gradient component with a running estimate of the residual. By centring each zeroth-order observation on this estimate, PISO makes the variance due to random probing depend on the tracking error rather than the residual's magnitude. This yields a randomized sketch iteration with an explicit contraction mechanism and a principled interpretation of momentum. For smooth nonconvex objectives, we establish convergence guarantees that depend on the residual's variation and initial magnitude, without requiring a uniform bound on the unavailable gradient component. With independently sampled function evaluations and Gaussian or spherical probes, PISO attains leading function-evaluation complexities of \(O(d^{2}\varepsilon^{-6})\) under Lipschitz gradients and \(O(d^{2}\varepsilon^{-5})\) under an additional…

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  • arXiv cs.CVOct 9

    Make It Flow: Animating Water in 3D Gaussian Splatting Scenes

    Kjell Keune, Florian Hahlbohm, Jannis Möller, Susana Castillo, Martin Eisemann +1

    Explicit 3D scene representations such as 3D Gaussian Splatting (3DGS) have recently enabled high-quality, real-time novel view synthesis. However, these methods assume static scenes, limiting realism in the presence of dynamic phenomena ubiquitous in real-world environments. While coherent motion (e.g., humans or vehicles) can be captured and reconstructed, high-frequency effects such as flowing water remain intractable under casual capture conditions, where dense multi-view, high-speed acquisition is not feasible. We present a method to animate water in static 3DGS scenes, enabling visually plausible motion without requiring dynamic capture or physical simulation. Our approach estimates 2D optical flow from reference images or model renderings and lifts it into a consistent 3D Eulerian motion field. We propose a cinemagraph-inspired algorithm that applies this motion field to deform Gaussian primitives, producing temporally seamless looping animations. The resulting representation retains real-time rendering performance, significantly enhances perceptual realism, and preserves free-viewpoint navigation within the scene. We evaluate our method on a newly captured dataset of…

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  • arXiv cs.CVOct 9

    LapMerge: Differentiable Exact-Budget Token Merging in Linear Time

    Magdalena Trędowicz, Aleksandra Nowak, Tomasz Steifer, Łukasz Struski, Szymon Płotka +1

    Modern vision and language models process ever longer token sequences, and reducing them is the main lever on downstream cost. Token compression, however, faces a fundamental trade-off: selecting tokens discards information, while existing merging methods preserve it only through pairwise token-to-token matching or $MN$ token-to-output interactions. We introduce LapMerge, a differentiable merging operator that resolves this trade-off for ordered sequences: a learned mass distribution partitions the sequence into exactly $N$ equal-mass segments under a Laplace-kernel density, and prefix/suffix scans aggregate each segment, so both the forward and the backward pass run in $O(M+N)$ time. This combination (an exact output budget, end-to-end differentiability, and linear cost) is precisely what previous reducers trade off against one another. The budget can be changed without changing operator parameters, and the learned mass doubles as a token-level map of where the budget is allocated. Across vision and vision-language tasks, LapMerge matches or improves on strong token reducers while being up to two orders of magnitude faster at large sequence lengths; it is particularly effective…

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  • arXiv cs.CVOct 9

    Revisiting the Task of Building Damage Assessment by Satellite Imaging

    Anthony Cioppa, Virgile Blua, Sébastien Piérard, Pietro Ceccato, Marc Van Droogenbroeck

    Natural disasters such as earthquakes, tropical storms, and floods cause extensive damage to buildings, and rapid, reliable damage maps are essential to guide emergency response. Automating this task, referred to as building damage assessment (BDA), from satellite imagery, has become an active research topic at the intersection of remote sensing, computer vision, and machine learning, particularly since supervised deep learning methods were shown to outperform earlier handcrafted approaches. Yet, despite a decade of intense activity and the release of several large-scale datasets, the field lacks a shared foundation. This chapter revisits the task of BDA from first principles, organized around three pillars: data, evaluation, and methods. We first clarify the candidate task for- mulations and argue for a sensor-agnostic, instance-based definition that tolerates missing pre-event imagery. We then review existing datasets along the axes of sensing modality, temporal configuration, and geographic coverage. On the evaluation side, we show that prevailing practices, largely based on a single aggregate score, are theoretically fragile, and we lay the foundations of a more informative,…

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  • arXiv cs.CVOct 9

    Event-based Action Recognition by Pre-Training on Multi-Frame Representations

    Emma Norrby, Tomas Wilkinson, Per Nyblom, David Gustafsson

    Action recognition is a crucial task in domains like robotics, patient monitoring, or surveillance. Recently, event-based action recognition has attracted much attention due to the event camera's ability to capture fast motions and its improved privacy over conventional vision cameras. While frame-based event representations work well for short event sequences, their discriminative ability declines sharply with longer and more complex event sequences. In this work, we introduce a multi-frame representation that greatly improves recognition performance over its single-frame counterpart. We adopt a masked auto-encoding framework to pre-train a Vision Transformer using a sparsity-aware masking algorithm and token selection mechanism to improve downstream performance and control computational complexity. We also introduce multiple mask tokens for the decoder with a position-aware attention mechanism, leading to further improved performance. Our proposed method shows impressive performance for challenging long-duration and complex event sequences, yielding state-of-the-art performance on THU-EACT-50 CHL and DailyDVS-200.

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  • arXiv stat.MLOct 9

    Finite-Sample Guarantees for Fully Discrete Conditional Diffusion Models

    Qiuyun Zhu

    We establish finite-sample guarantees for conditional diffusion models learned from data and implemented with finitely many denoising steps. Our approach aligns the score-training objective with the sampling grid, allowing statistical estimation and numerical discretization errors to be analyzed together. Under a smooth conditional density model, we derive high-probability bounds on the generated distribution's error and quantify the required number of score evaluations. For every smoothness index $β>0$, a suitable grid yields averaged conditional Kullback--Leibler (KL) divergence $\widetilde O_p(n^{-2β/(d_x+d_y+2β)})$ relative to the original target with or without early stopping. Both the full and early-stopped samplers attain average target total-variation (TV) error $\widetilde O_p(n^{-β/(d_x+d_y+2β)})$. Here $n$ is the sample size, $d_x,d_y$ are the data and conditioning dimensions, and errors are averaged over the conditioning variable. The total-variation bound matches the rate established in existing conditional distribution-estimation theory, up to logarithmic factors.

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  • arXiv cs.LGOct 9

    Inference-Time Steering Across Scaffolds and Epitopes for Sample-Efficient De Novo Nanobody Design

    Mason Minot, Simon Friedensohn, Cédric R. Weber

    Generative molecular design typically relies on over-generation and post-hoc filtering. Inference-time steering methods like Feynman-Kac (FK) steering improve efficiency by biasing trajectories toward high-reward candidates, yet they optimize within a single fixed configuration. In de novo nanobody design, upfront commitment to conditioning choices like scaffold identity or target epitope creates a bottleneck. Since yield varies across these conditions, steering unpromising setups wastes compute. We recast generative condition selection as an inference-time resource-allocation problem. We propose two dynamic budget allocators: a joint Global Sequential Monte Carlo (SMC) formulation that steers and allocates compute across configurations concurrently, and a decoupled approach adapting Batched Successive Elimination (BaSE). Empirically, these dynamic allocators increase the yield of designable candidates per GPU-hour nearly 5$\times$ without sacrificing diversity across distinct therapeutic targets and generative configurations.

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  • arXiv cs.LGOct 9

    Returning to Development States: When Full Sandbox Snapshots Help Coding Agents

    Daniel Thi Graviet, Tanmay Shah

    Coding agents often make useful progress before they fail, but retry-from-scratch discards the machine state created along the way. This makes failure recovery an interesting search problem: if intermediate environment states preserve meaningful progress, restoring and branching from them could outperform repeatedly restarting from the initial state. We implement Go-Explore-style search over full Daytona snapshots and find that higher and more efficient solve rates depend mainly on progress that sits outside the repository, such as databases, services, and other runtime state. Our results suggest that full-snapshot search is most effective when long-horizon coding work spans multiple services whose state cannot be reconstructed from a single diff.

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  • arXiv cs.AIOct 9

    Studying Comics at Scale with Artificial Intelligence: The PAGE Framework and Three Studies of American Comics and Japanese Manga

    Emilio Ferrara

    Comics are one of the great visual records of the twentieth century: hundreds of thousands of pages in which a mass readership saw its leaders, its wars and its heroes. Most of this record has never been studied as a whole; comics scholarship proceeds one book at a time. We argue that artificial intelligence, including generative models, can change this to the benefit of the medium itself. We propose PAGE, a framework that makes artificial intelligence an instrument for comics research. It parses every scan into panels, text and a bibliographic record; annotates each page with a vision-language model that follows a written codebook, as a human coder would; grounds samples of these readings in human annotation; and explains change across an archive, with estimates controlled for publisher and genre. We demonstrate the framework on 3,929 American comic books (1938--1956) and 87 volumes of Japanese manga, in three studies, each resting on a different capability. The first pairs text search with visual reading to recover how a mass medium portrayed political power. The second measures the page's visual form across an industry and recovers the hand of individual artists. The third…

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  • arXiv cs.ROOct 9

    Axiom-0: Hierarchical Self-Refinement for Vision-Language-Action Policies

    Renbin Shu, Jing Yang, Xiangyuan You, Guolin Qiu, Yufei Xia +5

    Reliable manipulation requires policies that generalize across tasks, layouts, and object interactions. Vision-language-action (VLA) models combine pretrained multimodal understanding with learned control, but their performance remains limited on unfamiliar task compositions. We present Axiom-0, a VLA policy that addresses both the quality of its representations and their use in action generation through hierarchical self-refinement. Intra-VLM Representation Refinement (IVRR) strengthens selected intermediate features through consistency supervision with learned feature projections during training. VLM-Action Interface Refinement (VAIR) recursively updates the resulting conditioning before action generation. Joint optimization of the supervised VLM layers, VAIR, and the action generator connects the two components. On RoboCasa365, Axiom-0 achieves 62.32% overall success in our evaluation, exceeding the highest published leaderboard score (Paimon-0, 58.1%) by 4.22 percentage points and the Xiaomi-Robotics-1 reference by 4.92 points. Under the evaluated profiling setup, mean action-chunk generation latency increases by 1.7% over Xiaomi-Robotics-1. These results demonstrate improved…

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  • arXiv cs.LGOct 9

    Specialists Learn Faster: Knowledge Organization in Pre-training Shapes Knowledge Update Efficiency

    Sheng Zhao, Yuhao Zhu

    An ideal (language) model must continually update its knowledge. Existing work largely focuses on making these updates efficient after training. We investigate how the organization of time-varying knowledge during pre-training shapes the efficiency of subsequent updates. Models trained on chronologically ordered knowledge specialize in the most recently encountered knowledge; we call them specialists. In contrast, models trained on the same knowledge in randomly shuffled order perform well across all represented time periods; we call them generalists. Surprisingly, specialists require far fewer update steps than generalists to acquire new knowledge. To explain this advantage, we derive a law from first principles that relates update cost to the model's optimization dynamics and that closely predicts empirical results. Guided by these findings, we design a strategy for organizing pre-training data that preserves stable historical knowledge while enabling efficient updates to current knowledge. We also show that the benefits of temporal knowledge organization extend to real-world pre-trained models and existing knowledge update tools, and generalize to other knowledge orderings.…

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  • arXiv cs.LGOct 9

    On the Design Space of Continuous Diffusion Language Models

    Oscar Davis, Daan Roos, Alice Bizeul, Amitis Shidani, Victor Turrisi +3

    Continuous diffusion language models (CDLMs) promise to bring the benefits of continuous flow modelling to language, including accelerated sampling and controllable generation. The field has grown rapidly, and the capabilities of CDLMs have begun to rival those of discrete diffusion. Yet, unlike for continuous modalities such as images or videos, our grasp of the levers that matter when training CDLMs remains limited. In this work, we focus on two of these levers, namely self-conditioning and embedding geometry, and shed light on some of the mechanisms behind them, which in turn suggest cheaper and more effective designs. We begin by showing that self-conditioning corrects a train/inference mismatch by exposing the model to inference-like states that are otherwise rare during training. These gains can be recovered without an extra forward pass by a two-level interpolant, coined $\mathrm{DoubleCat}$, which improves TinyGSM accuracy more than threefold. Self-conditioning also aids in recognising tokens dominated by large-norm Gaussians$\unicode{x2013}$an issue known as token identifiability. To address it directly, we introduce discrete reveals to $\mathrm{DoubleCat}$, yielding…

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  • arXiv cs.CVOct 9▲ 29

    SpatialASM: Internalizing Active Mentalization for Spatial Reasoning

    Yuhong Liu, Shenxi Wu, Junyi Chi, Beichen Zhang, Xuanlang Dai +3

    When solving complex spatial reasoning tasks, ordinary humans naturally revisit the scenes from task-relevant viewpoints and mentally reconstruct the spatial layouts from those viewpoints. But can Large Vision-Language Models (LVLMs) proactively think in the same way? We term this ability Active Spatial Mentalization (ASM), an intrinsic component of visual intelligence that remains substantially underdeveloped in current LVLMs. To bridge this gap, we introduce SpatialASM, a scalable framework to internalize ASM into LVLMs through training-time spatial simulation. SpatialASM employs an allocentric novel-view generator to ground hypothetical viewpoints in visual evidence and produces two complementary forms of supervision: i) explicit ASM trajectories that teach LVLMs when and how to adaptively invoke view planning and imagination during spatial reasoning, and ii) automatically-constructed perspective-taking tasks that further strengthens viewpoint-conditioned scene imagination. On seven benchmarks spanning relatively perception-oriented spatial understanding to more challenging tasks requiring multi-image, cross-view and viewpoint-transformation reasoning, SpatialASM yields…

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