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ByteTrail · AI and developer-tools intelligence
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Fields · this week
All fields2433Multimodal504AI agents472Frontier LLMs312Inference & serving209Teacher policy distillation167Medical image segmentation146Physics informed neural118Supervised & diffusion models87Voice AI57Forecasting time50Remote sensing39Federated learning35Machine learned interatomic35Deepfake detection31Electrocardiogram ecg30All 25 fields

Open problems across fields

  • Reliable request execution in streaming video generation1 paper raises it · 0 address it

    Models often fail to follow incremental user requests while maintaining state consistency in real-time video generation.

    • StreamEval: Evaluating Interactive Streaming Video Generation Modelsraises
  • Calibration and contrast-group accuracy in decision models1 paper raises it · 0 address it

    Aggregate accuracy hides failures on controlled variations and unreliable confidence estimates in decision-making systems.

    • DecisionPivot: A Diagnostic Benchmark for Decision Models in LLM Systemsraises
  • Length generalization in state tracking1 paper raises it · 1 addresses it

    Models struggle to maintain accuracy on problems much longer than their training data without explicit progress alignment.

    • PAR: Progress-Aligned Recurrence for Length Generalization in State Trackingraises · addresses
  • Token collapse in graph soft prompting1 paper raises it · 0 address it

    Graph-specific tokens lose discriminative power, reducing the method to a generic prompt with no graph information.

    • On the Token Collapse Phenomenon in Textual Graph Soft Promptingraises
  • Coupled evaluation of multimodal agents and world models1 paper raises it · 0 address it

    Separate evaluation of agents and world models fails to predict success when they are combined in real-world tasks.

    • Dual Exam: Controlled Evaluation of Multimodal Agents and World Modelsraises

Named by an AI from these papers' abstracts.

Rising research topics

  • Anomaly detectors26+73.3%
  • AI tutors14+16.7%
  • Multimodal emotion8+14.3%
  • Channel state information140.0%
  • Medical image segmentation146−20.2%
  • CAD models12−25.0%
  • Character recognition OCR9−25.0%
  • Physics informed neural118−26.7%

Papers

  • arXiv cs.LGOct 9

    Prediction Is Not a Sufficient Memory State

    Robert Jenkinson Alvarez

    A memory that reproduces every current prediction may still have forgotten how to learn from the next observation. We characterize this distinction for exact cumulative learning and attention. For smooth convex residual losses with unrestricted real features and labels, a continuous recurrent state of fixed dimension exists exactly when the loss is polynomial. With ordinary, unweighted observations, degree $D$ requires precisely $r=\binom{d+D}{D}-1$ coordinates; even among histories with one fixed current predictor, exactly $r-d$ coordinates can remain necessary for continuation. Nonpolynomial losses have unbounded requirements on such equal-prediction histories. Bounded scalar logistic examples retain this obstruction after fixing any finite derivative jet. For ridge regression, the hidden evidence is the design matrix: the exact state costs $dp+d(d+1)/2$, versus $dp$ for the predictor. On a well-conditioned zero-prediction family, optimal $B$-bit compression has average one-update error of order $d^{-1}2^{-2B/s_d}$, $s_d=d(d+1)/2$, even with arbitrary randomized codes. Kernel attention gives a second exact closure classification. The results identify what future updates reveal,…

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  • arXiv cs.SEOct 9▲ 55

    OpenMobile-2: Building Versatile Mobile Agents with Scalable Environments and App-Native Tools

    Chenyang Yan, Yingying Zhang, Kanzhi Cheng, Qiushi Sun, Zhengyuan Pan +19

    We introduce OpenMobile-2, a near-frontier mobile agent with fully open training environments and recipes. We make three key advances: (1) Diverse environments with simulated commercial apps: We build MobileGym++, featuring 35 realistic, functionally rich commercial-style apps with cross-app workflows, while preserving full controllability for reset and verification. Together with newly configured apps in Android emulators, this yields a diverse playground spanning over 110 apps. (2) Open training data at scale: Building on this foundation, we curate nearly 12K mobile interaction trajectories for supervised fine-tuning and the largest open collection of verifiable RL training data for mobile agents, comprising over 2K executable tasks with automatic rewards. (3) Hybrid GUI and app-native tool use: We explore an experimental mobile-use setting where apps expose selected functionalities as app-native tools alongside their GUIs, allowing agents to interleave GUI actions and tool calls within a task. We implement this setting in MobileGym++ with over 300 carefully scoped tools across 50+ apps. Additionally, we introduce MobileGym++ Bench for complex, long-horizon commercial mobile…

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  • arXiv cs.CVOct 9

    Tracking the Invisible: Self-Supervised Wheel Track Detection with Thermal-RGB Fusion

    Yiming Yang, Jeremy P. Bos

    Accurate detection of drivable area is essential for autonomous driving and advanced driver assistance systems. While state-of-the-art methods focus on general traversability estimation, they prove inadequate for snow-covered roads where following existing wheel tracks offers crucial advantages: improved traction, predictable vehicle dynamics, and verified path stability. To address this, we propose a low-cost, self-supervised approach detecting safety-critical wheel tracks using synchronized RGB-I (RGB + Long-Wave Infrared) imagery. Our method automatically generates training labels by projecting future wheel trajectories from recorded GNSS data. A neural network is designed to identify wheel tracks with the 4-channel RGB-I images from challenging, white-out road surfaces. Experimental results demonstrate the effectiveness of our approach in visually monotonous and featureless adverse environment, offering a robust and cost-effective alternative for winter autonomy. The newly introduced ThermalTrack dataset is available at: https://digitalcommons.mtu.edu/thermaltrack/.

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  • arXiv cs.LGOct 9

    Partially Informed Stochastic Optimization via Zeroth-Order Residual Tracking

    El Mahdi Chayti, Alireza Mirrokni, Martin Jaggi

    Many optimization problems provide direct access to only part of the gradient, while the remaining component must be inferred from function evaluations. This structure arises in performative prediction, performative reinforcement learning, and bilevel optimization with a black-box lower level. We introduce Partially Informed Stochastic Optimization (PISO), which combines the available gradient component with a running estimate of the residual. By centring each zeroth-order observation on this estimate, PISO makes the variance due to random probing depend on the tracking error rather than the residual's magnitude. This yields a randomized sketch iteration with an explicit contraction mechanism and a principled interpretation of momentum. For smooth nonconvex objectives, we establish convergence guarantees that depend on the residual's variation and initial magnitude, without requiring a uniform bound on the unavailable gradient component. With independently sampled function evaluations and Gaussian or spherical probes, PISO attains leading function-evaluation complexities of \(O(d^{2}\varepsilon^{-6})\) under Lipschitz gradients and \(O(d^{2}\varepsilon^{-5})\) under an additional…

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  • arXiv cs.CVOct 9

    Make It Flow: Animating Water in 3D Gaussian Splatting Scenes

    Kjell Keune, Florian Hahlbohm, Jannis Möller, Susana Castillo, Martin Eisemann +1

    Explicit 3D scene representations such as 3D Gaussian Splatting (3DGS) have recently enabled high-quality, real-time novel view synthesis. However, these methods assume static scenes, limiting realism in the presence of dynamic phenomena ubiquitous in real-world environments. While coherent motion (e.g., humans or vehicles) can be captured and reconstructed, high-frequency effects such as flowing water remain intractable under casual capture conditions, where dense multi-view, high-speed acquisition is not feasible. We present a method to animate water in static 3DGS scenes, enabling visually plausible motion without requiring dynamic capture or physical simulation. Our approach estimates 2D optical flow from reference images or model renderings and lifts it into a consistent 3D Eulerian motion field. We propose a cinemagraph-inspired algorithm that applies this motion field to deform Gaussian primitives, producing temporally seamless looping animations. The resulting representation retains real-time rendering performance, significantly enhances perceptual realism, and preserves free-viewpoint navigation within the scene. We evaluate our method on a newly captured dataset of…

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  • arXiv cs.CVOct 9

    LapMerge: Differentiable Exact-Budget Token Merging in Linear Time

    Magdalena Trędowicz, Aleksandra Nowak, Tomasz Steifer, Łukasz Struski, Szymon Płotka +1

    Modern vision and language models process ever longer token sequences, and reducing them is the main lever on downstream cost. Token compression, however, faces a fundamental trade-off: selecting tokens discards information, while existing merging methods preserve it only through pairwise token-to-token matching or $MN$ token-to-output interactions. We introduce LapMerge, a differentiable merging operator that resolves this trade-off for ordered sequences: a learned mass distribution partitions the sequence into exactly $N$ equal-mass segments under a Laplace-kernel density, and prefix/suffix scans aggregate each segment, so both the forward and the backward pass run in $O(M+N)$ time. This combination (an exact output budget, end-to-end differentiability, and linear cost) is precisely what previous reducers trade off against one another. The budget can be changed without changing operator parameters, and the learned mass doubles as a token-level map of where the budget is allocated. Across vision and vision-language tasks, LapMerge matches or improves on strong token reducers while being up to two orders of magnitude faster at large sequence lengths; it is particularly effective…

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  • arXiv cs.CVOct 9

    Revisiting the Task of Building Damage Assessment by Satellite Imaging

    Anthony Cioppa, Virgile Blua, Sébastien Piérard, Pietro Ceccato, Marc Van Droogenbroeck

    Natural disasters such as earthquakes, tropical storms, and floods cause extensive damage to buildings, and rapid, reliable damage maps are essential to guide emergency response. Automating this task, referred to as building damage assessment (BDA), from satellite imagery, has become an active research topic at the intersection of remote sensing, computer vision, and machine learning, particularly since supervised deep learning methods were shown to outperform earlier handcrafted approaches. Yet, despite a decade of intense activity and the release of several large-scale datasets, the field lacks a shared foundation. This chapter revisits the task of BDA from first principles, organized around three pillars: data, evaluation, and methods. We first clarify the candidate task for- mulations and argue for a sensor-agnostic, instance-based definition that tolerates missing pre-event imagery. We then review existing datasets along the axes of sensing modality, temporal configuration, and geographic coverage. On the evaluation side, we show that prevailing practices, largely based on a single aggregate score, are theoretically fragile, and we lay the foundations of a more informative,…

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  • arXiv cs.CVOct 9

    Event-based Action Recognition by Pre-Training on Multi-Frame Representations

    Emma Norrby, Tomas Wilkinson, Per Nyblom, David Gustafsson

    Action recognition is a crucial task in domains like robotics, patient monitoring, or surveillance. Recently, event-based action recognition has attracted much attention due to the event camera's ability to capture fast motions and its improved privacy over conventional vision cameras. While frame-based event representations work well for short event sequences, their discriminative ability declines sharply with longer and more complex event sequences. In this work, we introduce a multi-frame representation that greatly improves recognition performance over its single-frame counterpart. We adopt a masked auto-encoding framework to pre-train a Vision Transformer using a sparsity-aware masking algorithm and token selection mechanism to improve downstream performance and control computational complexity. We also introduce multiple mask tokens for the decoder with a position-aware attention mechanism, leading to further improved performance. Our proposed method shows impressive performance for challenging long-duration and complex event sequences, yielding state-of-the-art performance on THU-EACT-50 CHL and DailyDVS-200.

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  • arXiv stat.MLOct 9

    Finite-Sample Guarantees for Fully Discrete Conditional Diffusion Models

    Qiuyun Zhu

    We establish finite-sample guarantees for conditional diffusion models learned from data and implemented with finitely many denoising steps. Our approach aligns the score-training objective with the sampling grid, allowing statistical estimation and numerical discretization errors to be analyzed together. Under a smooth conditional density model, we derive high-probability bounds on the generated distribution's error and quantify the required number of score evaluations. For every smoothness index $β>0$, a suitable grid yields averaged conditional Kullback--Leibler (KL) divergence $\widetilde O_p(n^{-2β/(d_x+d_y+2β)})$ relative to the original target with or without early stopping. Both the full and early-stopped samplers attain average target total-variation (TV) error $\widetilde O_p(n^{-β/(d_x+d_y+2β)})$. Here $n$ is the sample size, $d_x,d_y$ are the data and conditioning dimensions, and errors are averaged over the conditioning variable. The total-variation bound matches the rate established in existing conditional distribution-estimation theory, up to logarithmic factors.

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  • arXiv cs.LGOct 9

    Inference-Time Steering Across Scaffolds and Epitopes for Sample-Efficient De Novo Nanobody Design

    Mason Minot, Simon Friedensohn, Cédric R. Weber

    Generative molecular design typically relies on over-generation and post-hoc filtering. Inference-time steering methods like Feynman-Kac (FK) steering improve efficiency by biasing trajectories toward high-reward candidates, yet they optimize within a single fixed configuration. In de novo nanobody design, upfront commitment to conditioning choices like scaffold identity or target epitope creates a bottleneck. Since yield varies across these conditions, steering unpromising setups wastes compute. We recast generative condition selection as an inference-time resource-allocation problem. We propose two dynamic budget allocators: a joint Global Sequential Monte Carlo (SMC) formulation that steers and allocates compute across configurations concurrently, and a decoupled approach adapting Batched Successive Elimination (BaSE). Empirically, these dynamic allocators increase the yield of designable candidates per GPU-hour nearly 5$\times$ without sacrificing diversity across distinct therapeutic targets and generative configurations.

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  • arXiv cs.LGOct 9

    Returning to Development States: When Full Sandbox Snapshots Help Coding Agents

    Daniel Thi Graviet, Tanmay Shah

    Coding agents often make useful progress before they fail, but retry-from-scratch discards the machine state created along the way. This makes failure recovery an interesting search problem: if intermediate environment states preserve meaningful progress, restoring and branching from them could outperform repeatedly restarting from the initial state. We implement Go-Explore-style search over full Daytona snapshots and find that higher and more efficient solve rates depend mainly on progress that sits outside the repository, such as databases, services, and other runtime state. Our results suggest that full-snapshot search is most effective when long-horizon coding work spans multiple services whose state cannot be reconstructed from a single diff.

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  • arXiv cs.AIOct 9

    Studying Comics at Scale with Artificial Intelligence: The PAGE Framework and Three Studies of American Comics and Japanese Manga

    Emilio Ferrara

    Comics are one of the great visual records of the twentieth century: hundreds of thousands of pages in which a mass readership saw its leaders, its wars and its heroes. Most of this record has never been studied as a whole; comics scholarship proceeds one book at a time. We argue that artificial intelligence, including generative models, can change this to the benefit of the medium itself. We propose PAGE, a framework that makes artificial intelligence an instrument for comics research. It parses every scan into panels, text and a bibliographic record; annotates each page with a vision-language model that follows a written codebook, as a human coder would; grounds samples of these readings in human annotation; and explains change across an archive, with estimates controlled for publisher and genre. We demonstrate the framework on 3,929 American comic books (1938--1956) and 87 volumes of Japanese manga, in three studies, each resting on a different capability. The first pairs text search with visual reading to recover how a mass medium portrayed political power. The second measures the page's visual form across an industry and recovers the hand of individual artists. The third…

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  • arXiv cs.ROOct 9

    Axiom-0: Hierarchical Self-Refinement for Vision-Language-Action Policies

    Renbin Shu, Jing Yang, Xiangyuan You, Guolin Qiu, Yufei Xia +5

    Reliable manipulation requires policies that generalize across tasks, layouts, and object interactions. Vision-language-action (VLA) models combine pretrained multimodal understanding with learned control, but their performance remains limited on unfamiliar task compositions. We present Axiom-0, a VLA policy that addresses both the quality of its representations and their use in action generation through hierarchical self-refinement. Intra-VLM Representation Refinement (IVRR) strengthens selected intermediate features through consistency supervision with learned feature projections during training. VLM-Action Interface Refinement (VAIR) recursively updates the resulting conditioning before action generation. Joint optimization of the supervised VLM layers, VAIR, and the action generator connects the two components. On RoboCasa365, Axiom-0 achieves 62.32% overall success in our evaluation, exceeding the highest published leaderboard score (Paimon-0, 58.1%) by 4.22 percentage points and the Xiaomi-Robotics-1 reference by 4.92 points. Under the evaluated profiling setup, mean action-chunk generation latency increases by 1.7% over Xiaomi-Robotics-1. These results demonstrate improved…

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  • arXiv cs.LGOct 9

    Specialists Learn Faster: Knowledge Organization in Pre-training Shapes Knowledge Update Efficiency

    Sheng Zhao, Yuhao Zhu

    An ideal (language) model must continually update its knowledge. Existing work largely focuses on making these updates efficient after training. We investigate how the organization of time-varying knowledge during pre-training shapes the efficiency of subsequent updates. Models trained on chronologically ordered knowledge specialize in the most recently encountered knowledge; we call them specialists. In contrast, models trained on the same knowledge in randomly shuffled order perform well across all represented time periods; we call them generalists. Surprisingly, specialists require far fewer update steps than generalists to acquire new knowledge. To explain this advantage, we derive a law from first principles that relates update cost to the model's optimization dynamics and that closely predicts empirical results. Guided by these findings, we design a strategy for organizing pre-training data that preserves stable historical knowledge while enabling efficient updates to current knowledge. We also show that the benefits of temporal knowledge organization extend to real-world pre-trained models and existing knowledge update tools, and generalize to other knowledge orderings.…

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  • arXiv cs.LGOct 9

    On the Design Space of Continuous Diffusion Language Models

    Oscar Davis, Daan Roos, Alice Bizeul, Amitis Shidani, Victor Turrisi +3

    Continuous diffusion language models (CDLMs) promise to bring the benefits of continuous flow modelling to language, including accelerated sampling and controllable generation. The field has grown rapidly, and the capabilities of CDLMs have begun to rival those of discrete diffusion. Yet, unlike for continuous modalities such as images or videos, our grasp of the levers that matter when training CDLMs remains limited. In this work, we focus on two of these levers, namely self-conditioning and embedding geometry, and shed light on some of the mechanisms behind them, which in turn suggest cheaper and more effective designs. We begin by showing that self-conditioning corrects a train/inference mismatch by exposing the model to inference-like states that are otherwise rare during training. These gains can be recovered without an extra forward pass by a two-level interpolant, coined $\mathrm{DoubleCat}$, which improves TinyGSM accuracy more than threefold. Self-conditioning also aids in recognising tokens dominated by large-norm Gaussians$\unicode{x2013}$an issue known as token identifiability. To address it directly, we introduce discrete reveals to $\mathrm{DoubleCat}$, yielding…

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  • arXiv cs.CVOct 9▲ 29

    SpatialASM: Internalizing Active Mentalization for Spatial Reasoning

    Yuhong Liu, Shenxi Wu, Junyi Chi, Beichen Zhang, Xuanlang Dai +3

    When solving complex spatial reasoning tasks, ordinary humans naturally revisit the scenes from task-relevant viewpoints and mentally reconstruct the spatial layouts from those viewpoints. But can Large Vision-Language Models (LVLMs) proactively think in the same way? We term this ability Active Spatial Mentalization (ASM), an intrinsic component of visual intelligence that remains substantially underdeveloped in current LVLMs. To bridge this gap, we introduce SpatialASM, a scalable framework to internalize ASM into LVLMs through training-time spatial simulation. SpatialASM employs an allocentric novel-view generator to ground hypothetical viewpoints in visual evidence and produces two complementary forms of supervision: i) explicit ASM trajectories that teach LVLMs when and how to adaptively invoke view planning and imagination during spatial reasoning, and ii) automatically-constructed perspective-taking tasks that further strengthens viewpoint-conditioned scene imagination. On seven benchmarks spanning relatively perception-oriented spatial understanding to more challenging tasks requiring multi-image, cross-view and viewpoint-transformation reasoning, SpatialASM yields…

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  • arXiv cs.ROOct 9

    MC-EvoBench: Auditing Experience-Driven Self-Improvement in Minecraft Agents

    Jingwei Song, Zhisheng Chen, Bingfan Zeng, Jing Tang, Yubo Hou +3

    A central challenge in embodied recursive self-improvement is enabling agents to convert interaction history into capabilities that persist beyond one world and transfer to later tasks. A saved memory or successful final action does not by itself establish that a reusable capability was acquired; evaluation must separate capability change from carried-over resources, unequal source exposure, and early execution failures. We construct MC-EvoBench as a controlled Minecraft benchmark with a fixed catalog of 19 registered evolution chains, including 12 primary evaluation chains and seven calibration or probe chains, together with three graph-aligned paired probe families for transfer. The benchmark represents each task as a task-state graph, defines stage-level environment verifiers, assigns matched source and target roles, resets the target world, and permits only a declared agent artifact to cross the source-target boundary. For each probe, no-prior, related, unrelated, and shuffled source conditions are evaluated under matched environment-step budgets and five seeds; we report TSR, WGP, and VMP and retain provenance records. The benchmark reveals a consistent direct-capability gap…

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  • arXiv cs.CVOct 9

    TrajCFG: Token-Wise Classifier-Free Guidance via Denoising Trajectory Feedback

    Jingyu Liu, Hao Jiang, Yikang Ding, Huafeng Shi, Xu Yang +4

    Classifier-free guidance (CFG) typically applies a shared scale to all latent tokens, although their velocity predictions evolve differently during sampling. We introduce Trajectory-Adaptive Classifier-Free Guidance (TrajCFG), a training-free method for flow-matching models that adapts token-wise guidance using historical changes in guided velocity direction. TrajCFG maps this feedback to bounded scales, assigning stronger guidance to larger directional changes and weaker guidance to more consistent directions. It combines adjacent-step and interval-normalized longer-span feedback, reusing standard CFG predictions without additional model evaluations. Controlled diagnostics and ablations examine the roles of directional feedback, token-wise allocation, and history-span fusion. Experiments on text-to-video, image-to-video, text-to-audio-video, text-to-image, and image-to-3D generation show improvements over base samplers across multiple backbones. For text-to-video generation, TrajCFG improves VBench Total scores by 0.30-0.75 points over the strongest evaluated baseline on each of three backbones. These results support historical directional feedback as a broadly applicable signal…

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  • arXiv eess.ASOct 9

    OpenPA: Forced-alignment-free Multi-granular Pronunciation Assessment with Mixed-transcript Adaptation

    Fu-An Chao, Bi-Cheng Yan, Berlin Chen

    Recent advances in automatic pronunciation assessment (APA) have driven a shift from scripted to free-form assessment. However, existing methods often rely on multi-stage pipelines with forced alignment and separate feature extractors, limiting their practicality across response settings. In light of this, we propose OpenPA, a novel APA framework that leverages Whisper's cross-attention mechanism to jointly predict word- and utterance-level pronunciation scores without forced alignment. Through mixed-transcript adaptation and adaptive substitution weighting, OpenPA accommodates heterogeneous transcripts across closed- and open-response settings within a single model. Trained solely on speechocean762, OpenPA achieves the strongest overall performance among evaluated systems under in-domain closed and simulated open-response conditions, while maintaining its performance zero-shot on MultiPA. An additional cross-task evaluation on oral-cancer speech suggests its potential applicability beyond non-native speech.

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  • arXiv cs.DBOct 9

    Same Query, Different Answer: Run-to-Run Variance in Semantic Query Processing

    Oktie Hassanzadeh, Dharmashankar Subramanian

    Semantic query engines ask a large language model (LLM) to judge individual rows, and benchmarks compare these engines on the quality of a few executions at temperature 0. We measure how much another execution changes. We re-execute the text and tabular workloads of SemBench, LRO-Bench, and UDA-Bench through their own harnesses, log every one of 1.2 million model calls, and reanalyze SemBench's published executions. At temperature 0, between 0.07% and 10.2% of rows change their operator output over five executions, depending on the model, and up to 24.0% on one task. Plans amplify these changes exponentially in the number of rows an answer exposes, as a possible-worlds model predicts: on UDA-Bench, a few percent of extracted values change, but about two thirds of the answers do. In SemBench's published results, 21% of text results change quality between executions, including on engines whose plans are deterministic. Several per-query system comparisons, and 16 of 28 tests of LRO-Bench's implementation recommendations, are not settled by the executions the benchmarks run. Changing rows are rows on which models disagree with each other; identical requests within one execution…

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