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All fields2248Multimodal397Agents384Frontier LLMs335Inference & serving188Image segmentation134Graph learning1243D scene111Learning verifiable rewards102Voice AI62Classifier & causal discovery57Forecasting time55Flow matching54Teacher policy distillation43Adversarial training41Machine learned interatomic36All 23 fields

Open problems across fields

  • Real-time request execution in streaming video generation1 paper raises it · 0 address it

    Models struggle to reliably follow incremental user requests while maintaining state consistency in interactive video generation.

    • StreamEval: Evaluating Interactive Streaming Video Generation Modelsraises
  • Brain-body mismatch in recursive self-improving agents1 paper raises it · 1 addresses it

    Evolving execution scaffolds (harnesses) can outpace or restrict the capabilities of the underlying model, leading to misalignment.

    • CoEvo-RSI: When Harnesses Evolve, Which Models Should Follow?raises · addresses
  • End-to-end deep search in open web environments1 paper raises it · 1 addresses it

    Agents fail to autonomously explore, integrate, and verify evidence from diverse, interactive, and heterogeneous web sources.

    • Deep Search in Real-World Web Environmentsraises · addresses
  • Length generalization in state tracking1 paper raises it · 1 addresses it

    Models trained on short sequences often fail to generalize to much longer sequences without explicit progress alignment.

    • PAR: Progress-Aligned Recurrence for Length Generalization in State Trackingraises · addresses
  • Fine-grained geometry and appearance recovery in 3D Gaussian Splatting1 paper raises it · 1 addresses it

    Feed-forward models struggle to capture detailed structures and textures in 3D scene reconstruction.

    • FineSplat: Fine Patches, Local Groups, Detailed Splatsraises · addresses

Named by an AI from these papers' abstracts.

Papers

  • arXiv cs.CVOct 12

    HybridDualPathNet: Cross-Fusion Attention of EfficientNetV2 and Swin Transformer for Brain MRI Classification of Alzheimer's and Parkinson's Disease

    Jarpula Nirjala, Rahul Patel

    Separating Alzheimer's Disease (AD), Parkinson's Disease (PD), and Healthy Controls (HC) using structural MRI remains challenging because disease signatures overlap and model performance can be strongly affected by data partitioning. We present HybridDualPathNet, a hybrid architecture combining EfficientNetV2-S for local features and Swin-Tiny for global context through a Cross-Fusion Attention (CFA) module. We evaluate the model in two experiments. First, on the Kaggle APD-3-Class dataset using an image-level split, the model achieves 98.25% accuracy. Second, on a combined Kaggle and Alzheimer's Disease Neuroimaging Initiative (ADNI) dataset containing 17,859 slices, we use a per-source split with patient-wise separation for ADNI subjects. In this setting, the model achieves 73.37% standard accuracy and a macro AUC of 0.880. Source-stratified evaluation reveals a substantial domain gap, with 91.2% accuracy on Kaggle test images and 59.2% on ADNI test images. Temperature scaling reduces expected calibration error from 0.130 to 0.015, while split-conformal prediction achieves 89.5% coverage. Saliency analyses using Grad-CAM++, Integrated Gradients, and occlusion indicate that…

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  • arXiv cs.CROct 12

    Tight End-to-End Accounting for Differentially Private Synthetic Data

    Georgi Ganev, Vadym Doroshenko, Arun Ganesh, Juan Felipe Gomez, Ryan McKenna +1

    Differentially private (DP) pipelines often combine heterogeneous mechanisms, yet their guarantees are best analyzed using different notions of privacy (e.g., bounded range, zCDP, ADP). When composing them, we have to analyze the guarantees through a reduced common representation that loses accounting precision. This issue is particularly relevant in DP synthetic data generation, where data preprocessing, generation algorithms, and DP-SGD could appear within the same pipeline. We develop novel tools for tight end-to-end accounting of such compositions using privacy loss distributions (PLD), $f$-DP, and Gaussian DP (GDP). In particular, we derive PLD and GDP analyses of bounded-range mechanisms such as the Exponential mechanism. Building on these theoretical results, we introduce AIM-GDP, a GDP-native variant of AIM (a state-of-the-art DP synthetic data mechanism) that enables easy composability with complex pipelines via PLD, attack-aware risk calibration, and tight end-to-end auditing while consistently achieving better utility; and MixCal, an algorithm for calibrating adaptive mixed compositions using PLD accounting. Overall, our tools enable tighter end-to-end accounting and…

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  • arXiv cs.LGOct 12▲ 11

    LLM-to-Flow Distillation: Teaching Natural Language Goals to Scientific Generators

    Riccardo De Santi, Federico Di Gennaro, Angelo Gnazzo, Sophia Tang, Pranam Chatterjee +4

    Generative discovery in science requires coupling high-level scientific reasoning with the ability to generate samples respecting the structure of a design space. Yet these capabilities remain largely separated: foundation LLMs encode broad chemical and biological knowledge, while domain-specific flow- and diffusion-based generators capture the priors needed to produce valid sequences and geometries. We study how to align such scientific generators to high-level natural-language discovery goals without requiring an explicit proxy reward, which is often unavailable or poorly captured by learned predictors in experimental sciences. We introduce LLM-to-Flow Distillation (LFD), where a frozen LLM acts as an adaptive teacher for a domain-specific generator. Given a goal such as 'generate peptides with promising anticancer activity', the teacher constructs a curriculum of intermediate sub-goals aware of the flow's current capabilities, and progressively directs them toward the original discovery goal. At each round, the LLM judges sampled candidates under the current objective. These judgments induce preferences that are iteratively distilled into the generator through DPO. This…

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  • arXiv cs.LGOct 12

    MIRRA: Fast, High-Fidelity Molecular Generation with Chemistry-Informed Discrete Flow Matching

    Ge Sun, Juan J. de Pablo

    Fast, high-fidelity molecular generation requires accurate chemical choices and efficient sampling. Chemical building blocks reduce graph size, but make each node a choice among tens of thousands of related identities. We introduce MIRRA (Molecular Identity Representation, Refresh and Assembly), a discrete flow-matching generator that learns from chemical knowledge and evaluates identity probabilities only when needed, while keeping every identity in its vocabulary available. Chemical features share information across related blocks, and learned identity corrections distinguish them in molecular context. By deciding which positions will refresh before computing their probabilities, the sampler avoids unused predictions while preserving each sampling transition. Against the strongest baselines in each task, MIRRA reduces chemical and graph distribution errors on ZINC250k by 29-31% and 53-60%, respectively, with generation up to 8.6 times faster. Property targeting yields an estimated 7.8-20.8 times more distinct novel hits per second. On a held-out polymer test set, MIRRA achieves 100% periodic validity with known chain topology, versus 57.0% for a polymer variational autoencoder.…

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  • arXiv cs.CLOct 12

    From Conceptual EneMonIE to an Executable Backend: A Modular Architecture for Energy Information Extractionand Grounded Question Answering

    Janik Lesage, Khadim Lô, and Jean-Sébastien Dessureault

    The original EneMonIE proposal describes a Web-based semantic system for continuously monitoring energy trends through targeted information extraction from heterogeneous online media. This article presents EneMonIE-Backend, an implementation-derived redesign that converts that conceptual pipeline into a modular, executable, and application-independent backend. The architecture separates five concerns: data sources, acquisition and normalization, semantic processing, knowledge organization, and persistent storage. It operationalizes configurable connectors for RSS feeds, URL collections, arXiv, social-media JSON files, and open-data CSV files; it also introduces question-driven Web search and scraping. Relevant documents pass through energy categorization, named entity recognition, temporal and event extraction, source sensitive sentiment analysis, and extractive summarization. The resulting semantic representations support entity co-occurrence graphs, cross-document interlinking, cluster-level information fusion, and relational persistence in SQLite. Three grounded question-answering paths are exposed at the backend level: live Web evidence, the stored corpus, and selected…

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  • arXiv cs.CVOct 12▲ 6

    When Left Is Right? Camera-Motion Understanding beyond Screen

    Chong Cheng, Ran Zhang, Xinyuan Li, Alan Zhao, Hao Wang +1

    Can a vision-language model tell left from right? Modern VLMs solve visual puzzles and follow hour-long videos, yet when asked whether the camera moved left or right, most do no better than a coin flip. Adding camera-motion data or geometric representations has been tried, separately, and neither closes the gap. We argue that camera-motion understanding needs two conditions at once: the representation must couple off-screen camera motion with on-screen flow dynamics, and it must be interpreted by the language model rather than trained as a standalone pose or depth estimator. We propose CameraVLM, which pairs a motion-state representation with state-language alignment. Camera tokens capture how the camera moves off screen, flow tokens capture how the subject and background move on screen, and a two-stage training strategy keeps language in the loop so that both are learned together with camera-motion semantics. With only 9B parameters, CameraVLM outperforms all open-source and camera-motion-specific models by a wide margin across three benchmarks and more than 20 baselines, and matches or surpasses GPT-6 Astra as well as human viewers in a 48-participant study. Project page:…

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  • arXiv cs.AIOct 12

    IsoVRBench: Video Reward Modeling Without Human Feedback

    Shuyue Stella Li, Jacqueline He, Jiahui Chen, Sreya Dutta Roy, Yulia Tsvetkov +3

    Video reward models are trained and evaluated on human preferences between videos that often differ simultaneously on properties such as prompt alignment, visual fidelity, motion, and generator identity. As a result, aggregate accuracy does not reveal which video properties a reward model can reliably distinguish. We construct preference pairs by controlled interventions that change one property of a generated video while holding the rest fixed. The resulting pairs, by construction, provide preferences for how the videos differ along a specific dimension, without requiring any human annotation. We propose IsoVRBench, a video generation reward modeling benchmark of 8,000 such pairs across eight interventions, and show that state-of-the-art models separate broad quality differences between generators but miss important features such as temporal order. The best reward model reaches only 60.8% on reordered frames against 100% for humans, and rankings on existing benchmarks do not predict this failure. Using the synthetic isolated intervation pairs as training data leads to 1) IsoVRM, a reward model outperforming its counterpart trained with a larger human labeled preference dataset…

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  • arXiv cs.CVOct 12

    Beyond Sparse Captions: Aligning Slide-Level Text and Patch-Level Vision in Pathology

    Daniel Shao, Dongmin Bang, Luca L. Weishaupt, Sophia J. Wagner, Nic G. Reitsam +4

    Contrastive vision-language (VL) pretraining in computational pathology has generally relied on curated image-caption datasets sourced from social media, educational videos, and research publications. These corpora are sparse relative to the diversity of tissue morphology and difficult to scale further, as pathologists do not routinely produce descriptive captions in clinical practice. We propose to instead leverage slide-level pathology reports which can be generated during routine diagnostic workflows in a scalable manner. A key challenge in this weakly-supervised setting is that pathology reports describe macroscopic, diagnostic findings while patch-level visual features describe microscopic findings. We introduce Locked Image Multiple Instance PreTraining (LIMIT), which addresses this gap by freezing a pretrained vision encoder and fine-tuning only the text encoder: report embeddings serve as cross-attention queries over bags of patch features, producing report-conditioned slide representations optimized via InfoNCE. Using LIMIT, we establish CONCH-Z, which aligns the text encoder of CONCH v1.5 to 335k clinical reports. Evaluated across 22 tasks spanning patch-level…

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  • arXiv cs.CVOct 12▲ 57

    AReA: Adaptive Receptive-Field Attention for Efficient High-Resolution Diffusion Transformers

    Javad Rajabi, Koorosh Roohi, David B. Lindell, Babak Taati

    Generating images beyond the training resolution of Diffusion Transformers (DiTs) remains challenging, as the number of tokens grows rapidly with resolution, full attention becomes expensive, and outputs often suffer from structural distortions and degraded detail. We identify uniform full attention as the common source of both problems. Attending to all tokens at every step causes quadratic cost and exposes the model to more tokens and relative distances beyond the training range, pushing the model out of distribution. We observe that attention's effective receptive field narrows during denoising, from global in early steps that form structure to local in later steps that refine details. We propose AReA, a training-free attention mechanism whose receptive field evolves from coarse to fine, following the denoising progression. In early steps, AReA applies cross-scale coarse attention over downsampled keys and values, capturing global context, while in later steps it applies local attention within progressively shrinking windows. Without additional parameters or training, experiments show that AReA consistently outperforms state-of-the-art training-free baselines across target…

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  • arXiv physics.chem-phOct 12

    Solvating machine-learning interatomic potentials for solution-phase chemistry

    Anton Z. Ni, Joonho Lee

    Most machine-learning interatomic potentials (MLIPs) are trained on gas-phase data, which limits their use for chemistry in solution. Here, we introduce AnySolv, a transferable implicit solvation potential that provides solvent-dependent energy and force corrections to existing gas-phase potentials without retraining them. It is trained on 1.4 million solvation energies and forces computed with density functional theory (DFT) and SMD in 36 solvents, spanning charged, open-shell, and transition-state structures. Because solvents are represented by continuous physical descriptors, AnySolv supports 179 solvents, including those absent from training. On external benchmarks, AnySolv reproduces DFT-SMD solvation energies to 2-4 meV mean absolute error at more than three orders of magnitude lower cost, and it matches the accuracy of DFT-SMD against experimental solvation free energies. This enables screening of the mechanisms of 120 nucleophilic aromatic substitution reactions in six phases as well as molecular dynamics simulations that reproduce the experimentally observed solvent-dependent conformational preferences of alanine dipeptide. By providing transferable solvation corrections…

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  • arXiv cs.LGOct 12

    CodeLift: Your Test Suite Is Secretly a Dense SWE Curriculum

    Junjielong Xu, Huachao Zhu, Alyssa Wu, Zhichao Hu, Pinjia He

    The pass-all-test binary reward has become a standard recipe for training software engineering agents, but its sparsity eliminates difference of partially correct patches. The test pass-rate is a natural alternative. However, we find that it is not a reliable indicator of patch quality. A functionality being tested can be covered by either one challenging test or one hundred trivial tests, where the majority might be already satisfied pass-to-pass tests. We introduce CodeLift, a reinforcement learning method that dynamically calibrates pass-rate rewards, turning the test suite into an adaptive curriculum. At each iteration, CodeLift groups tests that kill the same patches and patches that pass the same tests, then gives more weight to test groups that fewer patch groups pass. This reduces the impact of majority simple tests and focuses more on what is still challenging. Within each rollout, CodeLift applies the same scoring rule to repository snapshots, assigning credit to useful actions even when later ones introduce regressions. Experiments on SWE benchmarks show that CodeLift consistently improves pass@1/2/4/8 over binary and pass-rate baselines. Analyses show that CodeLift…

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  • arXiv cs.LGOct 12

    Compute-optimal data scaling for neural surrogates via multi-fidelity training

    Paul Setinek, Fabian Paischer, Nils Thuerey, Johannes Brandstetter, Felix Koehler

    Neural surrogates for Partial Differential Equations (PDEs) are usually trained on synthetic data from numerical simulators. As models grow and scaling laws demand larger datasets, the cost of data generation often outweighs the training cost and becomes the bottleneck in the scaling quest. Unlike data in other domains, however, each PDE sample has a tunable cost that depends on its numerical fidelity, with the resulting cost-accuracy trade-off governed by known convergence rates. We exploit this property by formalizing neural surrogate training as a function of both data quantity and fidelity under a fixed data generation compute budget, treating fidelity as a fine-grained discrete spectrum rather than a binary distinction. Building on this, we show that multi-fidelity training enables Pareto-optimal error scaling against data generation compute. By using simulations at lower fidelities as an additional training signal, training on the optimal fidelity mixture matches the accuracy of high-fidelity-only training, with up to $6.3\times$ less data generation compute across our settings. We validate these findings across six PDE problems spanning structured grids and unstructured…

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  • arXiv cs.LGOct 12

    Density-Matrix Reinforcement Learning

    Chiuman Ho

    What information does a reinforcement learning policy omit? At each state, a standard policy stores one probability per action. It has no place to record how actions relate to each other, such as which pairs go together and which conflict. We ask when this missing structure matters, and we give exact answers. We store the policy at each state as a density matrix, a positive semidefinite, unit-trace matrix borrowed from quantum information theory. We use it here as a purely classical data structure, computed on ordinary classical hardware. The diagonal holds the usual action probabilities. The off-diagonal entries, called coherences, are new parameters. This gives density-matrix reinforcement learning (DMRL). Coherences change outcomes in two settings. First, suppose a policy is regularized toward a coherent reference policy using matrix relative entropy. The optimum then has coherences that no diagonal reference policy produces, and its action probabilities can depend on the reference policy's coherences. This is relevant to fine-tuning of large language models (LLMs) with a Kullback--Leibler penalty. Second, suppose the agent chooses a unit-vector action and the reward is a…

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  • arXiv cs.ROOct 12

    DexNinja: Learning Robust Dexterous Cutting Policy with a Real-to-Sim-to-Real Data Engine

    Haozhe Lou, Runyi Yang, Wanqi Zhong, Caiyun Liu, Yicheng Liu +8

    Cutting a piece of food looks effortless in human hands. For a robot, however, every cut is a high-contact interaction with a deformable, elasto-plastic object whose behavior changes with pose, contact mode, and cutting stage. Collecting real-world data is expensive and wasteful: each trial typically contaminates or damages the food, so obtaining scalable real world data for dexterous cutting is expensive and difficult. Simulation is an appealing alternative, but a large sim-to-real gap exists in both physics and perception. This gap is especially severe for topology-changing interactions like cutting, where small errors in contact, friction, or material and elasticity responses quickly compound. We propose \textsc{DexNinja}, a real2sim2real framework that turns a handful of real demonstrations into a dense and realistic training distribution. \textsc{DexNinja} (i) reconstructs object instances from real captures, (ii) randomizes physically meaningful parameters under category-level constraints, and (iii) produces augmented dexterous manipulation episodes using a custom differentiable simulator that couples robot dynamics, tactile contact, and deformable cutting. We evaluate…

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  • arXiv cs.AIOct 12

    AutoMARS: Automatic and Scalable Multi-Agent Large Language Model Framework for Supply Chain Risk Assessment

    Yinzhu Quan, Zefang Liu, Frederick Benaben, Benoit Montreuil

    We propose AutoMARS (Automatic Multi-Agent Risk Assessment), an agentic framework for automatic and scalable comparative risk assessment in supply chain networks. The framework enables end-to-end execution of analytical workflows by automatically planning tasks, coordinating specialized agents, invoking external analytical tools, and synthesizing domain-specific results into integrated risk evaluations. AutoMARS further supports scalable risk comparison across multiple locations by parallelizing independent analytical tasks. The framework adopts a multi-domain, multi-agent, and multi-tool architecture that integrates heterogeneous risk factors from socioeconomic, disaster, environmental, and transportation domains. Through coordinated agent interactions and tool integration, AutoMARS enables structured, systematic, and interpretable comparative analysis to support supply chain risk-aware location evaluation.

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  • arXiv cs.AIOct 12

    Releasing the Inner Jev: A Simple Recipe for Open Decision Models

    Jonathan Geuter, Andrew Cheng, David Alvarez-Melis

    LLM-based decision-making systems, also called System One models, have recently gained popularity, most notably through Jev (Almeida, 2026). Given a typed input state, a question, and a set of options, they return a probability for each option in a single forward pass, without text generation. We show that existing open instruction-tuned language models can achieve comparable performance \textit{without any additional training}, by reading out answers from letters (A, B, C, etc.) in the model's output logits at the last token position. Furthermore, we show how a simple supervised fine-tuning recipe can improve their performance further. We evaluate four open instruction-tuned language models: Gemma 4 31B, Gemma 4 12B, Qwen3.6-27B, and Qwen3.5-4B. We fine-tune each using LoRA and a decision head initialized from a slice of the language model head. Furthermore, we introduce OpenDecisions, a novel 2,352-question validation dataset designed to reflect the task composition of JevBench (JevBench main- tainers, 2026) and which computes a Capability score based on accuracy and calibration metrics. Without fine-tuning, Gemma 4 31B scores 79.6 on OpenDecisions, compared to Jev's 80.1.…

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  • arXiv cs.LGOct 12

    Online LLM Personalization from Pairwise Preferences Across Users

    Romain Puech, Georgy Salakhutdinov, Dimitris Bertsimas

    Large language models can answer the same question in different styles, but users' preferred styles are hidden and vary across users and questions. We study inference-time personalization through online selection from a fixed set of prompts, each representing a persona. Users arrive sequentially, each asks a short sequence of questions, and the system displays two responses per question and observes one pairwise choice. We formulate this interaction as a variant of the contextual dueling bandit problem in which the learner starts without preference data, adapts within each session, and exploits information shared across users. The objective is to minimize cumulative strong regret, summing the utility gaps of both displayed responses relative to the user's best response among the available options. We make two contributions. First, we introduce the problem and release a reproducible preference benchmark and dataset built around a tutoring case study, containing educational questions, LLM-generated answers in six teaching styles, and pairwise judgments from LLM-simulated students with hidden preference profiles. We fit Bradley-Terry models to these judgments to obtain reference…

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  • arXiv cs.LGOct 12

    MLAfication: Efficiently Enabling High-Fidelity MLA for Modern LLMs

    Zile Wang, Zhide Xie, Tao Ji

    Multi-Head Latent Attention (MLA) compresses the KV cache into a latent representation, reducing inference memory and bandwidth. Existing MHA2MLA/TransMLA methods do not support QKNorm and require costly recovery on modern LLMs, especially MoE. We present MLAfication, a QKNorm-compatible, parameter-efficient extension of MHA2MLA. It combines calibrated KNorm, parameter-efficient distillation, contribution-aware Partial-RoPE, and activation-aware joint KV initialization. Across MHA and GQA models, including QKNorm- and MoE-equipped variants, MLAfication preserves performance under substantial KV-cache compression, surpasses the current SOTA on commonsense and long-context benchmarks, and extends MLA conversion to modern architectures. On Qwen3-30B-A3B, MLAfication delivers up to $5.35\times$ the serving throughput of BF16 GQA and, combined with 4-bit KV quantization, reduces the KV-cache footprint by $94.73\%$. Our code is available at https://github.com/JT-Ushio/MLAfication.

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  • arXiv cs.CVOct 12▲ 73

    Multics: Generative Multi-Player World Model with Hierarchical Communication

    Kaiyi Huang, Wangbo Yu, Yukun Huang, Jiwen Yu, Kunhao Liu +4

    Multi-player interactive world models aim to simulate shared environments from multiple players' perspectives, but achieving robust generation while scaling to more players remains challenging. Existing approaches that rely on fully-connected communication (e.g., Solaris) incur quadratic attention costs as the number of players grows, while centralized approaches (e.g., $γ$-World) suffer from interference between unrelated events in a shared global representation. To address these challenges, we present Multics, a multi-player video generation framework with hierarchical communication that structures information exchange across player, group, and global levels. This hierarchy introduces group tokens into self-attention as intermediate group-level representations that aggregate locally relevant player information. These tokens connect to global tokens for cross-group communication, while the hierarchical topology limits direct mixing between unrelated local events. Group-token parameters are shared across group slots, allowing the same communication module to accommodate varying numbers of players without introducing new group-specific parameters. We further propose…

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  • arXiv cs.SEOct 12

    Deleting Code Without Losing Knowledge: Regenerative Software for Python Libraries

    Thomas Bartz-Beielstein

    In the age of "Software 3.0", when a complete program can be rewritten in minutes by an agent, the traditional approach of relying on code as the sole source of truth becomes questionable. Fowler advocated for a set of seven primitives, which lay the framework for regenerative software, so that programs can be deleted and rebuilt without losing their knowledge. The knowledge lives in machine-readable records in a tracked directory, from which a *regeneration bundle* is built for each unit. The regeneration bundle is a single file with the module's architecture, intent, decisions, public contract, evaluations, and consumers, but no implementation, plus the one dependency module it may import. The open-source package spotregen implements these primitives and provides a graphical user interface. This report presents a first application of Fowler's primitives to the safety-critical forecasting library spotforecast2-safe. During the first experiments, the Claude Code session that orchestrated the study consumed more than 43 million tokens, almost all of them its own history re-sent with every request. This motivated the switch to an architecture that is built on local models.…

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Rising research topics

  • Adversarial training41−8.9%
  • CAD models12−14.3%
  • Efficient spiking neural5−28.6%
  • Federated learning33−29.8%
  • Forecasting time55−31.2%
  • Anomaly detectors25−32.4%
  • Teacher policy distillation43−32.8%
  • Frontier LLMs335−35.5%