Learning a universal action representation from video requires modeling dynamics that are consistent across different executions of the same action yet invariant to changes in embodiment and appearance. Existing latent action models infer actions from visual transitions, but their representations often entangle the underlying action with irrelevant visual variations, limiting transfer across embodiments. We introduce DreamX, which repurposes a pretrained video diffusion model as a universal latent action learner. Our approach extracts compact latent actions from the video model's rich spatiotemporal features, compressing each latent video frame by $\boldsymbol{300\times}$ ($\boldsymbol{1{,}200 \rightarrow 4}$ tokens). In addition, by leveraging the video model's generative prior, these latent actions capture action-relevant dynamics disentangled from visual appearance. The resulting latent space serves as a shared action interface across embodiments (human and robot), environments, and action parameterizations. On LARY-Bench, DreamX achieves state-of-the-art performance among latent action models. Moreover, actions encoded in one setting remain effective in another: the latent…
Kimi K3.1 Pro is an open-weight, natively multimodal agentic model, and our most capable 3T-class model to date. Post-trained from Kimi K3 with large-scale joint reinforcement learning across hundreds of downstream domains, it is the first model in the K3.1 series. With a…
Most existing MEG and EEG (M/EEG) visual decoding methods align brain signals with a single global embedding extracted from a pretrained visual encoder, leaving open whether intermediate patch representations, which preserve richer and more granular rich visual information, can…
Memory-dependent robotic manipulation often requires later actions to use information from earlier interactions. Existing vision-language-action (VLA) policies primarily rely on current observations, limiting historical information retention. Memory-augmented VLAs, such as…
Collective intelligence depends not only on what team members know, but also on how they organize their work. When the structure of a solution is unknown, useful roles and divisions of labor cannot be specified in advance; teams must learn from experience how to organize…
Joint Embedding Predictive Architectures (JEPAs) are becoming a core representation-learning primitive and a building block for latent world models across vision, video, audio, brain dynamics, and time series. Despite (potential of) wide deployment, current JEPA training…