BEHAVE: Functional Behavior Modeling Enables Self-Improving Agents for Hardware Design and Verification
Developing agents for hardware design and verification requires reliable correctness feedback. As a hardware specification may permit correct implementations with different latencies, matching design and reference outputs cycle by cycle can reject valid designs. To address this, we introduce BEHAVE, an agentic framework for multi-turn joint hardware design and verification through functional behavior modeling. We define Behavior IR to express task functionality as executable behavior models without prescribing implementation timing beyond the specification. The agent iteratively develops a register-transfer-level (RTL) design and a behavior model as the design's verification reference. Our evaluator, BEHAVE-Sim, checks both artifacts separately against a hidden golden behavior model using input stimuli generated by random sampling and solver-guided search. BEHAVE thus supports power, performance, and area (PPA) exploration across task-permitted latencies and microarchitectures. During training, the same evaluator provides verifiable reinforcement learning (RL) rewards from specification-behavior pairs without reference RTL. For self-improvement, the agent continually searches for…
- arXiv
- 2609.34785
- Authors
- Yuheng Wu, Berk Gokmen, Sujeeth Jinesh, Lauren McLane, Aarav Wattal and 3 more
- Categories
- cs.AI · cs.AR · cs.LG