Normal-Form Correlation in Markov Games
There has been a surge of recent work on correlated equilibrium concepts in Markov games. However, existing results focus on concepts weaker than normal-form correlated equilibria (NFCEs), leaving open the more challenging question of computing such equilibria, which goes back to the seminal work of Papadimitriou and Roughgarden (JACM'08). Here, we establish the first efficient algorithm for NFCEs in finite-horizon Markov games with a fixed number of players $n$. In particular, with $S$ states, horizon $H$, and at most $A$ actions per player, it computes an $ε$-NFCE in time $S(AH/ε)^{O(n)}$. This is the first algorithm polynomial in $1/ε$ and the description of the game for NFCEs in an interesting class of problems beyond the normal-form setting. Moreover, under the usual assumption that recommendations are independent across states, we show PPAD-completeness---that is, computational equivalence to Nash equilibria---either in many-player games or when the precision is exponentially small. The key idea behind our approach is to run backward induction on a sequence of auxiliary stage games, but with the twist that in each step we compute a constant-expectation correlated…
- arXiv
- 2610.03621
- Authors
- Ioannis Anagnostides, Constantinos Daskalakis, Gabriele Farina, Noah Golowich, Tuomas Sandholm and 1 more
- Categories
- cs.GT · cs.CC · cs.DS · cs.LG