Controllable Road Marking Generation
Lane and road markings provide critical guidance for vehicle navigation and multi-agent coordination, yet authoring them at scale remains a manual workflow that limits quantitative analysis and scenario testing. We introduce Controllable Road Marking Generation, which synthesizes a missing center-region marking layout from a drivable-area mask, optional outer-ring markings, and a textual description. Our benchmark uses deterministic, metadata-derived prompts and three output channels: lane dividers, road dividers, and pedestrian crossings. We develop a conditional bird's-eye-view (BEV) pipeline that combines (i) a text-conditioned latent rectified-flow DiT trained with a topology-aware auxiliary loss, (ii) Gaussian-blurred training targets that stabilize learning of thin, sparse markings, and (iii) Structured Gaussian Render (SGR), a training-free post-process that recovers crisp divider geometry by extracting polylines, fitting cubic Bézier curves, and re-rendering them as anisotropic super-Gaussian primitives. On 4,597 Argoverse~2 test tiles, our system achieves Buffered F1 of 80.8 and clDice of 50.2, compared with 38.8 and 24.6 for an adapted state-of-the-art mask-refinement…
- arXiv
- 2610.05771
- Authors
- Zhiyu, Cai, Yufan Zhang, Ruichen Tan, Zengxiang Lei and 1 more
- Categories
- cs.CV · cs.RO