From Pixels to Executable Physics: Behavior-Grounded World Models for Embodied Action Consequence Prediction
In outdoor environments, varying terrain and contact conditions can cause identical action commands to produce different motion outcomes for quadruped robots. Predicting these outcomes is essential for reliable navigation and informed path selection. Existing video world models can generate visually plausible futures, yet often struggle to capture robot dynamics and terrain interactions, leading to overly optimistic predictions of action outcomes. We present DR-WM, a physically consistent world model that incorporates robot-terrain contact dynamics to predict the consequences of quadruped actions. Starting from an initial RGB image, our method reconstructs scene geometry and integrates dense, dimensionless priors over terrain contact properties, calibrated using real-world action-response data. The resulting terrain model supports the simulation of physics with spatially varying contact properties such as friction. Given the initial state of the robot and candidate action sequences, we simulate its future motion and use the resulting camera trajectories and rendered geometry to guide the training of a video world model. The generated future observations are then used to update…
- arXiv
- 2610.17630
- Authors
- Ruo Chen, Jiahua Pang, Yingjie Niu, Hongyi Lin, Jun Tian and 2 more
- Categories
- cs.RO · cs.CV