The Right Byte First: How UTF-16 Helps Multilingual Boundary Prediction
Many hierarchical byte-level language models group bytes into patches using a learned boundary predictor whose view of the next codepoint depends on encoding and lookahead. In UTF-8, codepoints of many scripts take three bytes: 8 of 24 bits mark length and continuation, and the first byte carries only 4 high codepoint bits. After the same left context, a mark extending a grapheme cluster and a letter starting the next can thus share their first byte. Universal Byte-Level Encoding (UBE) keeps one- and two-byte UTF-8 encodings but writes these codepoints as two UTF-16 bytes, low byte first, so its first symbol carries 8 low codepoint bits that can distinguish such continuations. We train small causal predictors on matched FineWeb-2 text and evaluate on FLORES-200 under UTF-8, UBE, and UBE's same-length big-endian variant. At one-symbol lookahead, balanced grapheme-boundary error at codepoint boundaries across 17 languages in 13 Brahmic scripts is 8.76% with UTF-8, 8.62% with the big-endian variant, and 0.06% with UBE. When the target instead retains a parent tokenizer's subword cuts at grapheme boundaries, UBE lowers the mean error relative to UTF-8 at the same lookahead by 72.91%…
- arXiv
- 2610.22071
- Authors
- Hyunsik Kim
- Categories
- cs.CL · cs.LG