Mosaic: Multi-Session Agentic Reinforcement Learning
Most existing agentic reinforcement learning methods assume single-session trajectories, where interaction proceeds within one continuously accumulated context. However, agentic techniques such as context compaction and subagent forking may produce trajectories spanning multiple sessions, creating a mismatch between the single-session training assumption and inference-time execution. Therefore, we introduce Multi-Session Agentic Reinforcement Learning, a more general setting that supports an arbitrary number of sessions within a trajectory. Under this setting, a widely adopted method is to broadcast trajectory-level advantages to all sessions, but this does not distinguish contributions from various sessions or guide session allocation within trajectories. To address this issue, we propose Mosaic, a multi-session agentic RL method with critic-free hierarchical optimization. At the trajectory level, it incorporates session-usage signals into advantage estimation. At the session level, it shapes each session's advantage according to the estimated marginal contribution. Experiments on BrowseComp with Qwen3.5-4B show that Mosaic outperforms broadcasting in both context compaction and…
- arXiv
- 2610.22174
- Authors
- Yilong Xu, Minrui Xu, Xinyu Zhou, Xiang Long, Haochen Tan and 1 more
- Categories
- cs.CL · cs.AI · cs.LG