UniState: Unifying Memory and Intervention for Controllable World Simulation
World models offer increasingly rich environments for exploration, yet intervening in a world while observing the consequences from freely chosen viewpoints remains challenging. We tackle these challenges by introducing UniState, a framework for controllable world simulation built on a unified world-state representation. This representation unifies spatial memory and user interventions. Users specify object motion directly within spatial memory, while independently choosing the camera trajectory from which the resulting world state is observed. This unification makes the relationship between the scene and the requested changes explicit, removing ambiguity between object motion and viewpoint change from the control specification. Crucially, specifying an intervention does not require prescribing every resulting movement: the video model can synthesize additional motion within controlled objects and plausible interactions with their surroundings. We develop training and sampling strategies that help generated videos follow the specified object motion and camera trajectory while preserving this capacity to generate responses beyond the prescribed transformations. Experiments…
- arXiv
- 2610.25414
- Authors
- Jaeseok Jeong, Kyungmook Choi, Sohyun Chung, Youngsik Yun, Youngjung Uh
- Categories
- cs.CV