GC-MoE: Overlapping Expert-Parallel Token Dispatch with FP8/FP4 Grouped GEMM via CUDA Green Contexts
Under expert parallelism, mixture-of-experts (MoE) layers pay all-to-all token dispatch, grouped GEMMs, and a combine step in every layer. In decode each rank holds only 1-256 tokens: dispatch latency and weight traffic dominate while tensor-core utilization is inherently low. In fused operators such as DeepGEMM's Mega MoE, dispatch and computation overlap only by sharing every SM: dispatch warps compete with TMA/MMA and epilogue warps for registers, shared memory, and issue slots; every phase shares one CTA resource budget, synchronization spans the whole SM array, and every replay ends with a workspace-clean pass and a cross-rank barrier. We present GC-MoE, an open-source FP8/FP4 MoE inference operator for NVIDIA Hopper and Blackwell GPUs that uses CUDA Green Contexts to split the device into a small communication partition and a large compute partition. Each role gets its own kernel, resource budget, and synchronization domain, so dispatch and GEMM tune independently. A three-node CUDA Graph (four on Hopper with fused shared experts) launches the dispatch and grouped-GEMM kernels as concurrent roots; a token-ring handshake starts computation on the first filled ring blocks,…
- arXiv
- 2611.04222
- Authors
- Yong Li, Kan Liu, Tao Lan
- Categories
- cs.DC · cs.AI · cs.AR · cs.LG · cs.PF