Pdb or Not to Be: Comparing Debugging Interfaces With Pass$_{X}$@$k$
Interactive debuggers are indispensable to human software development, yet coding agents overwhelmingly rely on edit-execute-observe loops, using common bash tools, test scripts, and print statements to debug via repeated shell commands. Stepping through a debugger provides live access to runtime state, which may enable different problem-solving capabilities. However, prior work typically introduces the debugger as an additional tool or through a new subagent, making its individual contribution difficult to isolate from the associated scaffold changes. To address this, we compare a debugger-only agent against a bash-only agent on all 500 SWE-bench Verified instances, holding the rest of the scaffold fixed. We evaluate both architectures on two models, GPT-OSS-120B and Nemotron-3-Ultra-550B, with three independent runs per architecture $\times$ model configuration. Crucially, to distinguish interface specialization from expanded coverage under repeated sampling, we introduce pass$_X$@$k$, a cross-agent pass@$k$ that provides an unbiased estimator of the probability that at least one of $k$ agents is successful. Although the bash and debugger agents solve partially disjoint subsets…
- arXiv
- 2611.08666
- Authors
- Ryan Magnuson, Ellie Kitanidis, Ariel Lee
- Categories
- cs.AI · cs.SE