Controllable 3D part generation is pivotal for digital asset creation, yet existing methods lack the flexibility to accommodate diverse user workflows requiring varying levels of control. In this paper, we introduce FlexPart, a unified image-to-3D part generation framework that supports variable-granularity geometric conditions within a single model. By seamlessly integrating heterogeneous inputs, ranging from sparse points to dense bounding boxes and masks, via gated adaptive modulation, FlexPart unlocks a powerful cross-modal synergy. We also propose an asymmetric geometric guidance mechanism that leverages strong spatial priors to align representations across granularities, improving geometric consistency and facilitating inter-task synergy. Under mask conditioning on PartVerseXL, FlexPart reduces Part CD by 16.6% relative to TripoSG + SAM3D and by 10.5% relative to OmniPart, while maintaining competitive whole-mesh quality. The code can be found at https://github.com/Gucci233/FlexPart
DeepSeek-V4.1-Flash-1017 is a minor update to DeepSeek-V4.1-Flash, delivering substantial improvements across reasoning, coding, agentic tasks, and visual benchmarks. Alongside these gains, the model reduces task execution time and output length, enabling users to complete…
The artificial intelligence agent software market across Asia, Australia and New Zealand is set to expand more than 14-fold by 2030, according to research firm Omdia, as Chinese tech companies increasingly deploy automated tools across office and industrial operations. During…
LLM agents can make expert scientific workflows accessible through natural language, but a plausible response does not establish that the requested computation ran. This matters at synchrotron facilities, where calibration and integration are multi-step operations over…
As LLM agents increasingly interact with external tools through standardized protocols such as MCP, tool-interface design becomes a critical yet underexplored factor. How funψtionality is decomposed into tools affects whether an agent can select the right tool and construct…
Reconstructing expressive and relightable 3D head avatars from monocular videos remains challenging in computer vision, as it requires accurate modeling of both non-rigid facial motion and illumination-dependent appearance. Existing Gaussian avatar methods commonly rely on…
Most existing time series forecasting methods rely solely on numerical observations, overlooking rich contextual information from auxiliary texts. Recent multimodal approaches attempt to incorporate textual signals, but they often treat text as static features or use large…