This article argues that instruction-fine-tuned language models should be understood as implementing a genre, what is proposed as the instructional-conversational genre. This genre is an amalgamation of discursive language from prior conversations between generative models and humans recursively run through these massive neural networks. It is instantiated in applications through instruction fine-tuning, the inclusion of a pretext known as a system prompt, and the formalization of inputs in mark-up languages characterized by the use of special tokens and role assignment in turntaking structures.
Flint is Recursive’s mixture-of-experts language model for coding agents, with 39.8 billion total parameters and approximately 2.5 billion active per token. It is designed to investigate codebases, fix bugs, implement features, and write tests.
Although text-to-image models can accurately depict subjects and scenes, creators still struggle to specify the fine-grained emotions an image should convey without rewriting its content description. Natural language can suggest emotions, but it offers no control scale with…
Building strong chart-to-code systems increasingly relies on reinforcement learning, whose effectiveness depends critically on the quality of the reward signal. Large Multimodal Models (LMMs) play a natural critical role in jointly assessing chart visual appearance and task…
The Platonic Representation Hypothesis (PRH) claims that independently trained models converge on a shared statistical model of reality, yet recent work finds only weak pointwise similarity between models. In this paper, we show that what models share is not the location of…
We ask how little geometry a person has to draw to control both where people stand and where the camera moves in a generated video. Our answer is a ground plane and one cylinder per person. A user draws a grid on the ground, places one cylinder where each person should stand,…